When people think of gymnastics scoring, they usually imagine judges deducting tenths for bent legs, hops on landings, or wobbles on beam. But there’s another layer that can make or break a gymnast’s final score: penalties.
The Three Main Types of Penalties
In artistic gymnastics and other disciplines governed by the FIG Code of Points, deductions fall into three broad categories. Each type plays a distinct role in shaping the final score.
1. Execution (E-Score) Deductions
Every gymnast begins with a perfect 10.0 execution score. From there, judges subtract points for visible errors in form, control, posture, or artistry. These are the deductions spectators notice most often, since they reflect what happens during the performance itself.
- Small errors (−0.10): a slight knee bend, a tiny balance wobble, or a short step.
- Medium errors (−0.30): noticeable form breaks, larger steps on landings, or a clear loss of control.
- Large errors (−0.50): major alignment problems, deep squats on landings, or visible technique breakdowns.
- Falls (−1.00): the harshest execution penalty, often paired with the loss of credit for the skill itself.
Because they accumulate across the entire routine, E-score deductions are the most common—and the fastest way for a routine’s score to drop.
2. Neutral Penalties
Neutral deductions work differently. They don’t come from the execution judges but are applied after the main score has been calculated. This means they lower the final total directly, no matter how cleanly or how difficult the routine was.
They usually range between 0.10 and 0.50, depending on the violation. Common examples include:
- Stepping out of bounds (−0.10 for one foot, −0.30 for two feet).
- Exceeding time limits on beam or floor routines.
- Attire or uniform violations, such as jewelry or improper leotards.
- Coach assistance or spotting (−0.50), which can even void a vault entirely.
What makes neutral penalties especially punishing is that they’re absolute—you can’t “out-execute” them. A gymnast could perform flawlessly, but one neutral violation will still shave points off the final score.
3. Difficulty (D-Score) Deductions or Omissions
The third type affects the starting score itself. If a gymnast fails to meet the required elements, performs a skill below the intended value, or leaves out an entire component, the D-score is reduced before execution deductions are even considered.
For example: missing a required acrobatic series on beam might drop the D-score by 0.50. Even if the rest of the routine is flawless, it can never reach its full scoring potential because it started lower to begin with.
Event-Specific Penalties
Each apparatus has its own unique rules and deductions on top of the universal ones:
- Vault: not using both hands on the table, running through without vaulting, or landing completely off the mat can lead to severe deductions or even a “zero” score.
- Uneven Bars: hitting the bars, failing to reach vertical in casts, or grasping the bar to avoid a fall can incur deductions up to 0.30.
- Balance Beam: small wobbles, large balance checks, or stepping off the beam add up quickly. Low dismount height or coach assistance also carries penalties.
- Floor Exercise: stepping out of bounds is one of the most common neutral penalties. Artistic faults—like lack of rhythm or expression—add to the execution deductions.
Other disciplines also have their quirks:
- Trampoline & Tumbling: penalties apply for landing outside the designated area, lack of control, or failing to stand still within three seconds.
- Rhythmic Gymnastics: time violations, apparatus drops, and costume issues are common.
- Acrobatic Gymnastics: errors in timing, height differences in pairs/groups, or stepping out of the performance zone are penalized.
How Penalties Affect the Final Score
The final score is built step by step:
Final Score = D-Score + (10.0 – Execution Deductions) – Neutral Penalties
- Execution deductions lower the E-score.
- Neutral penalties are applied last, directly subtracting from the total.
- D-score errors reduce the potential starting value of the routine.
Together, they explain why a gymnast’s score may look lower than expected, even if the performance seemed strong.
Can Penalties Be Challenged?
Not all penalties are open to protest:
- Allowed inquiries: skill values, connection bonuses, or difficulty credit.
- Not allowed: subjective execution deductions like bent knees or artistry faults.
- Neutral penalties are usually final, since they’re based on clear, objective rules.
Quick Reference Table
| Infraction | Penalty Value | Notes |
|---|---|---|
| Step out of bounds (1 foot) | −0.10 | Floor / Tumbling |
| Step out of bounds (2 feet/body) | −0.30 | Floor / Tumbling |
| Overtime (beam/floor) | −0.10 | Strict time limit |
| Salute missing | −0.30 | Before or after |
| Jewelry / attire violations | −0.10 – −0.30 | Depends on severity |
| Coach assistance (non-vault) | −0.50 + skill voided | Spotting |
| Coach assistance (vault) | Score = 0 | Void vault |
| Warm-up violations | −0.30 | Premature or excess |
| Extra element (trampoline) | −1.00 | Landing penalty |
| Absence of music (floor) | Score = 0 | Automatic |
For gymnasts and coaches, mastering skills is only part of the battle. The other part is learning how to avoid preventable penalties, because in gymnastics, every tenth matters.

